I design digital products that make complex flows feel simple.
I design digital products that make complex flows feel simple.
I design digital products that make complex flows feel simple.
Research-led UX
Clean UI craf
Systems thinking

01
//Approach
Three Phases
01
//Approach
Three Phases
UI/UX DESIGN WITH STRUCTURE, CLARITY, AND STRONG VISUAL EXECUTION.
Clear UX, solid UI, and decisions that hold up in real-life constraints.
01
02
03

Discover and align
Figure out what matters, what doesn’t, and where things usually go wrong. - Goals and constraints - User journeys and edge cases - Scope and UX direction

Design and build the system
Turn messy requirements into clean flows, structure, and interfaces. - Information architecture - Wireframes to prototypes - UI, components, and states

Ship, support, improve
Make handoff painless, help implementation, and refine based on feedback. - Specs and handoff - QA and iteration - Post-release improvements

Discover and align
Figure out what matters, what doesn’t, and where things usually go wrong. - Goals and constraints - User journeys and edge cases - Scope and UX direction

Design and build the system
Turn messy requirements into clean flows, structure, and interfaces. - Information architecture - Wireframes to prototypes - UI, components, and states

Ship, support, improve
Make handoff painless, help implementation, and refine based on feedback. - Specs and handoff - QA and iteration - Post-release improvements
02
//Portfolio
2021 - 2025
02
//Portfolio
2021 - 2025
Latest
Portfolio
A collection of recent work across different types of digital products. The focus is on practical interfaces, clear flows and solving real user problems.
03
//Who Am I
03
//Who Am I
More About
ME
More About
ME

I’M SARA MILENKOVIĆ, A UI/UX DESIGNER FOCUSED ON CREATING CLEAR AND INTUITIVE DIGITAL EXPERIENCES.
I ENJOY WORKING WITH MINIMALIST INTERFACES, STRONG TYPOGRAPHY, AND THOUGHTFUL INTERACTIONS.
I’M SARA MILENKOVIĆ, A UI/UX DESIGNER FOCUSED ON CREATING CLEAR AND INTUITIVE DIGITAL EXPERIENCES.
I ENJOY WORKING WITH MINIMALIST INTERFACES, STRONG TYPOGRAPHY, AND THOUGHTFUL INTERACTIONS.
I’ve worked on websites, iOS and Android apps, and SaaS platforms, from research, user flows, wireframes, and prototypes to final interface design. Alongside product design, I’ve also created logos, labels, brochures, and other visual materials for different brands.
04
//Services
Fast Delivery
04
//Services
Fast Delivery
how i can help
These are the design services I use to help products become clearer, more usable, and visually refined.
Web interfaces
Designing clean and intuitive web experiences.
Mobile applications
Creating mobile interfaces for real-life use.
User experience design
Turning complex ideas into simple user flows.
Interaction & Motion
Using motion to support usability and clarity.
Prototyping & Testing
Validating ideas before development.
Web interfaces
Designing clean and intuitive web experiences.
Mobile applications
Creating mobile interfaces for real-life use.
User experience design
Turning complex ideas into simple user flows.
Interaction & Motion
Using motion to support usability and clarity.
Prototyping & Testing
Validating ideas before development.

05
//User-Centric Vision
Quote
05
//User-Centric Vision
Quote
Design is where usefulness meets aesthetics. Even in the age of AI, the goal stays the same, creating experiences that truly serve people.

06
//Stats
Fun Facts
06
//Stats
Fun Facts
Projects designed
Projects designed
Projects designed
Years in design
Years in design
Years in design
Digital products
Digital products
Digital products
Clients worked with
Clients worked with
Clients worked with
07
//Experience
2019 - Present
07
//Experience
2019 - Present
EXPERIENCE
HyperEther
Product & Visual Designer
2021 - Present
Designing digital products across web and mobile platforms, focusing on clear user flows and intuitive interfaces. I work on UX research, product structure, and final UI to turn complex ideas into usable digital experiences.
HyperEther
Product & Visual Designer
2021 - Present
Designing digital products across web and mobile platforms, focusing on clear user flows and intuitive interfaces. I work on UX research, product structure, and final UI to turn complex ideas into usable digital experiences.
Saturized Intern
Product Designer
2020 – 2021
Contributed to product design by creating wireframes, prototypes, and interface solutions for digital products. Collaborated with the team to improve usability and structure user experiences.
Saturized Intern
Product Designer
2020 – 2021
Contributed to product design by creating wireframes, prototypes, and interface solutions for digital products. Collaborated with the team to improve usability and structure user experiences.
Freelance
Product & Visual Designer
2019-Present
Worked with various clients on websites, apps, and visual design projects. Delivered UX/UI design alongside branding materials such as logos, labels, and marketing graphics.
Freelance
Product & Visual Designer
2019-Present
Worked with various clients on websites, apps, and visual design projects. Delivered UX/UI design alongside branding materials such as logos, labels, and marketing graphics.
08
//Tools
08
//Tools
Stack & Tools
Miro / FigJam /Maze
Research & Collaboration Tools
Used for user journey mapping, brainstorming sessions, and validating design decisions through usability testing and research insights.
Miro / FigJam /Maze
Research & Collaboration Tools
Used for user journey mapping, brainstorming sessions, and validating design decisions through usability testing and research insights.
Jira / Trello / Notion
Project & Product Management
Tools used for organizing design tasks, tracking product development, documenting decisions, and collaborating with cross-functional teams.
Jira / Trello / Notion
Project & Product Management
Tools used for organizing design tasks, tracking product development, documenting decisions, and collaborating with cross-functional teams.
Figma
Product & Interface Design
Primary tool for digital product design, including prototyping and scalable design systems.
Figma
Product & Interface Design
Primary tool for digital product design, including prototyping and scalable design systems.
Adobe PS / AI / AE
Visual & Motion Design
Used for visual design, branding elements, illustrations, and motion graphics to support digital product experiences.
Adobe PS / AI / AE
Visual & Motion Design
Used for visual design, branding elements, illustrations, and motion graphics to support digital product experiences.
09
//FAQ
Concerns
Frequently
Asked Questions
01
How do I approach design problems?
02
WHAT COMES BEFORE VISUAL DESIGN?
03
HOW ARE DESIGN DECISIONS MADE?
04
HOW DO I VALIDATE AND TEST DESIGN IDEAS?
05
HOW DO I COLLABORATE WITH TEAMS?
06
WHERE AM I HEADING AS A DESIGNER?
09
//FAQ
Concerns
Frequently
Asked Questions
01
How do I approach design problems?
02
WHAT COMES BEFORE VISUAL DESIGN?
03
HOW ARE DESIGN DECISIONS MADE?
04
HOW DO I VALIDATE AND TEST DESIGN IDEAS?
05
HOW DO I COLLABORATE WITH TEAMS?
06
WHERE AM I HEADING AS A DESIGNER?
09
//FAQ
Concerns
Frequently
Asked Question
How do I approach design problems?
WHAT COMES BEFORE VISUAL DESIGN?
HOW ARE DESIGN DECISIONS MADE?
HOW DO I VALIDATE AND TEST DESIGN IDEAS?
HOW DO I COLLABORATE WITH TEAMS?
WHERE AM I HEADING AS A DESIGNER?
09
//FAQ
Concerns
Frequently
Asked Questions
01
How do I approach design problems?
02
WHAT COMES BEFORE VISUAL DESIGN?
03
HOW ARE DESIGN DECISIONS MADE?
04
HOW DO I VALIDATE AND TEST DESIGN IDEAS?
05
HOW DO I COLLABORATE WITH TEAMS?
06
WHERE AM I HEADING AS A DESIGNER?
Let'S WORK
TOGETHER
BASED IN novi sad
serbia

product Designer
+ graphic designer
Let'S WORK
TOGETHER
BASED IN novi sad
serbia

product Designer
+ graphic designer
Let'S WORK
TOGETHER

Let'S WORK
TOGETHER
BASED IN novi sad
serbia

product Designer
+ graphic designer








